A quick starting point for your sale

See a starting value for your game.

Add monthly USD revenue and a genre for a transparent heuristic estimate. No signup, no hidden data source, and no invented growth score.

This is a model, not an appraisal or completed-sale comp. Its assumptions stay visible below.

Estimate detail

Use the latest complete month you can support with evidence.

Roblox's genre, as shown on the experience page.

Optional. Only Tycoon and Battlegrounds & Fighting change the category.

Pick a genre

Sets the model's published multiple. Every category is listed below.

Model 1.0, in public

See exactly what moved the number.

Romarket's calculator applies published 6x-14x monthly-revenue assumptions by genre. These are heuristic starting points, not observed market averages, completed-sale comps, or appraisals. Version 1.0 starts with roleplay games at 14x, tycoon games at 12x, simulator games at 10x, fighting games at 8x, obby games at 6x, and other genres at 8x. Roblox's genre and subgenre pick the category. Advanced mode can then apply the published engagement thresholds.

See every valuation category
Roleplay14x

Roleplay & Avatar Sim, any subgenre

Tycoon12x

Simulation with the Tycoon subgenre

Simulator10x

Simulation with any other subgenre, or none

Fighting8x

Action with the Battlegrounds & Fighting subgenre

Obby6x

Obby & Platformer, any subgenre

Other8x

Every other genre, and Action without Battlegrounds & Fighting

A real buyer may also inspect retention trend, revenue concentration, creator dependency, IP rights, update workload, and the exact asset scope. Read the complete methodology before relying on an estimate.

Calculator questions, answered.

How is the value calculated?

Monthly USD revenue times a Romarket genre assumption (6-14x monthly revenue), adjusted upward by disclosed engagement thresholds in advanced mode. These are heuristic model inputs, not observed market averages or completed-sale comps.

Why do genres have different multiples?

Genre is a coarse proxy in version 1.0. Romarket assigns higher starting assumptions to genres it expects to have more durable engagement, but the values are not statistically derived genre averages and may be wrong for an individual game.

Is this a guaranteed sale price?

No, it's a free market estimate. Real prices are set by negotiation between you and a buyer. Browse live asking prices on the marketplace to see what sellers are asking today.

Is the calculator really free?

Yes. No signup, no paywall, and no usage limits.

What does this estimate cover?

Only the game (experience), not account credentials. Romarket deals use Roblox's official ownership-transfer flow, so passwords, cookies, backup codes, and the seller's other games are never part of the handoff.

Ready to put the estimate in context?

Compare it with live asking prices or start a free listing with your own evidence.